
SL163 is just a framework for handling the animations.


You also dont seem to have any trigger hooks to call the animations.įor example. Originally posted by Samurai:What isnt exactly working? If its the SL animations, you may not have suitable animation packs.Ĥ471 seems rather low, i think i had 50k animations loaded when i had SL 163 installed with 25-30 mods actually using the SL163 framework. 26162)ģ23 animations for 2 mods and 19 creatures successfully included. Generating Behavior Files.Īlternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 NOTE: Cannabis uses outdated behavior file (may invalidate CTD Load calculation) >Warning: \character\behaviors\FNIS_Cannabis_Behavior.hkx not Skyrim SE compatible<< Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Skyrim SE 64bit: 1.5.97.0 - D:\Steam\steamapps\common\Skyrim Special Edition\ (Steam) RealisticWaterTwo - Needs Mod Patch.esp=1 Unofficial Skyrim Special Edition Patch.esp=1ĭD - Realistic Ragdoll Force - Realistic.esp=1Īlternate Start - Live Another Life.esp=1
